Every week the coach sets its best projected full lineup — 1 QB, 2 RB, 2 WR, 1 TE, 1 FLEX, 1 DEF, 1 K. You set yours. When the games are played, real points settle it. The weekly crown goes to the top human score; beating the coach's lineup is the bonus everyone chases. Each pick locks at its own kickoff, so you can play right up to the last game. Free, all season.
Each of the coach's picks locks at his own kickoff, same as yours. Until then a pick who is ruled Out, Doubtful or Questionable is swapped for the best available man whose game hasn't started — the injury feed checks every few minutes.
Nine slots — 1 QB, 2 RB, 2 WR, 1 TE, 1 FLEX (RB/WR/TE), 1 DEF, 1 K — from anyone playing that week. One click loads the coach's nine; change whoever you like. Each pick locks at his own kickoff: swap anyone whose game hasn't started, right up to the week's last game. A player whose game has begun shows "gametime passed".
Full-PPR points from the actual box scores, settled the night the week completes. No judges, no spin — the same numbers on every player card here.
The top human score each week takes the crown, the top-3 take 🥇🥈🥉, and season standings add every week up. Outscoring the coach's lineup is the bonus that's tracked all season — nobody has done it yet.
The season table appears after the first week settles.
Week 1 hasn't been played yet — the first trophies land here the night it settles.